Your first mission is the rescue and escort of Ko’Vash, a Tau Ethereal (a very important chap, basically) that has been captured by the human Imperium. The Fire Caste are the warrior sect of the Tau people, and your role is to protect the species from outside threats. You play as Kais, a new recruit from the Fire Caste of Tau people. These were the Tau, and this is the race you find yourself in the boots of for the game. At the time the game was made, Games Workshop had introduced a new race of highly advanced, “gray alien” armies that fought with armor and war machines that resembled anime mechs. In Fire Warrior, however, you don’t play as an Imperial soldier or the heavily marketed, iconic Space Marines that 40K is best known for. The Imperium is also under constant threat of alien attack, be it from the elf-like Eldar, the all-consuming Tyranids or the metallic, soulless Necrons. Now fanatical and quite insane, humans are devoted to their half dead Emperor and xenophobically destroy anything they view as heresy, alien or tainted by their greatest foes, the forces of Chaos. WH40K mainly revolves around the Imperium of Man, the human race having conquered much of the galaxy and become almost Roman in their ways of speaking and warmongering. The storyline for Fire Warrior is part of a setting that has had over twenty years of work put into it, and the universe has evolved and expanded into a most fascinating one indeed, just perfect for videogames to exploit.
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